Hi All - After a brief community hiatus to execute and follow up on the Unite conference, we are back and working hard! If you haven’t yet, please check out the Sentis Unite breakout talk where we step through five great demonstrations of using Sentis… two of which are in successful production games.
These featured creators were the first of several rounds of projects that we’ll be showcasing over the next year to inspire users about what’s possible with Sentis. We believe the neural engine will soon become an indispensable component of the overall game engine, but many Unity users are just getting started and eager to see more examples of how it can be used.
So, if you are working on a unique Sentis integration or if you just need some hands-on help to get unblocked, then please fill out this form, and let’s get working together on your game or app. Our team is excited to hear from you!
Cheers,
The Sentis Team
p.s. Check out these moments of Sentis creator’s projects featured at Unite!
TRIPP Meditation: David Schwarz (co-presented on stage)
Stress Level Zero - BONELAB: Paul O’Hern
Muscle Vision: Julian Ng-Thow-Hing
Neural Rendering: Amrithkiran Manavedan
ARM Depth Estimation: Yusuf Duman
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